Tuesday, March 12, 2019
Information
The fact is that the most profitable sector of the game design field is the smartphone/watch market. It is way more profitable than the PC mark. Plus, the games are simple. So you don't have to break the bank! Games like Candy Crush rival giants like Call of Duty in profitability, not to mention ease of use.
Thursday, February 21, 2019
Learning
I want to learn how to make great games. It's a passion of mine, and one that I've only now started to develop. I'm working towards my ultimate goal, that of being a great creator. I have to figure out a way.
Tuesday, February 19, 2019
Update
It's been a while, so let me update you. I want to start adding some Python 3 code to here pretty soon, plus some HTML5 code. I really want to expand my learning and branch off into different areas.
Wednesday, February 13, 2019
Every
vix:String = "Vix";
tropo:Int = 4;
best:Object = new Object();
vast[0] = vix;
vast[1] = tropo;
vast[2] = best;
protected function deltaFunction():void {
}
vast.every(deltaFunction, object);
Monday, February 11, 2019
Arrays/Vectors
verty:Array = [2, "Slink", "11"];
shoze:Banik = new Banik("Shoze");
shf:Banik = new Banik("Shf");
sho:Banik = new Banik("Sho");
vesta:Vector = new Vector.<Banik>;
vesta.push(shoze);
vesta.push(shf);
vesta.push(sho);
shoze:Banik = new Banik("Shoze");
shf:Banik = new Banik("Shf");
sho:Banik = new Banik("Sho");
vesta:Vector = new Vector.<Banik>;
vesta.push(shoze);
vesta.push(shf);
vesta.push(sho);
Thursday, February 7, 2019
For The Future
Want to add some:
Python 3
XML
HTML
Actionscript 3
Perl
PHP
Ruby
C++
C#
Flowcharting
Pseudocode.
Python 3
XML
HTML
Actionscript 3
Perl
PHP
Ruby
C++
C#
Flowcharting
Pseudocode.
Saturday, February 2, 2019
Tech News
In tech news today, Google announces that it will be eliminating Google + from it's web services platform. They claim, to paraphrase, that the low number of adopters (ahem) make it pointless to keep maintaining Google +. I should've known something was wrong when my Google + page had 3 million views and I didn't even do anything.
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